![]() Set on a hot stone, or hanging from a rack. Smoking must be maintained (can't be left alone for days) A failure results in debilitating stomach cramps, causing 1 level of exhaustion (disadvantage on ability checks).ĭrying Meat: The meat can be dried using salt, spices, heat and time. A successful check results in a filling meal. Eating raw meat requires a DC 10 Constitution Check. Cooking meat requires a campfire or oven. is needed to produce 1 dried ration, 2 lb.).Įating Meat: Cooked meat can be eaten safely. The weight of a raw piece of meat is one pound heavier than a ration (one slab of meat, 3 lb. The amount of meat is dependent on the beasts size. * Some monstrosities have meat that is edible (DM Discretion) Of course, while buying stygma associated meats is forbidden and possibly illegal in most places, there are always people willing to buy illegal goods (although they may be hard to find). For example, eating a celestial may be considered a vile, unholy act while eating a monstrosity may be considered disgusting and distasteful and giants are too similar to most medium-sized humanoids and is often considered inline with cannibalism. Some creature types have meat that is inedible (i.e udead), while others carry some sort of stygma (cannibalism, distasteful, unholy). It is possible to harvest the meat of many creatures, although uncooked meat spoils quickly and often attracts other predators. Lightning Blood.A creature within 5 feet of the death kiss takes 5 (1d10) lightning damage whenever it hits the death kiss with a melee attack that deals piercing or slashing damage. While wings contain flesh, which rots quickly, the bones and leather/feather last much longer, making the wings usefulness last longers. The oaken bolter can grapple only one creature at a time. Usually a strip of skin, which can be preserved with some oil to last a little longer than other flesh. In additions, proficiency with a poisoner's kit may allow assassins the ability to extend the shelf-life every few weeks (adding other ingredients to extend the poison's usefulness) Most poisons are viable for about 2 week. ![]() However, if exposed to air, it gets ruined VERY quickly. Slimes and gels tend to have a longer shelf-life than other fluids. If contained in a stoppered vial, most fluids have a longer shelf life. Hides/Pelts must be treated and soaks in order to retain its usefulness. Like other flesh, it rots and decays quickly, but lasts slightly longer The skin around the ears rot quickly, but the ear remains intact for some time after. Undead body parts are already rotting, so their usefulness can last a little longer than regular flesh (which becomes useless when it rots).Įars are predominantly tough cartilage (soft bone). Below is a quick overview of how we determined expiration dates. Many harvested goods will start to rot and decay.
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